News

Sigh, moved again - Jan 30, 2009

For anyone who's wondered where I disappeared to, 4rensics.org died, so I'm now located on http://pymike.pynguins.com/.

Site no longer located here - Sep 09, 2008

My site is no longer located here. It's been moved to http://pymike.4rensics.org/

Moving the site - May 31, 2008

Hey all, I've been working on moving the site. It's not done yet, but it's close to :) If you want to check it out it's here. I am going to leave this one up, but I won't be updating it anymore. Anyhoo, I'm gonna go watch a movie. PHP can really wear you out. (especially when you're a newbie) See ya all later.

Learning C++ - May 27, 2008

Well, yesterday I finally started learning C++. It's quite a bit more complicated than Python, but I was able to make a little SDL app! It will eventually evolve into a game where there are enemies that move around, and you have to dodge them while trying to get to the goal. To do this, I need to learn how to use lists and classes, both of which are giving me headaches :(

So anyway, I'll keep you updated on my progress. I'll also upload my source code when I clean it up ;)

One thing I learned; DO NOT USE MICROSOFT VISUAL C++. It's a pain trying to distribute your projects. (believe me, I found it out) So I'm using Code::Blocks for an IDE instead. (Thanks to Cthulhu32 for recommending it)

Anyway, that's all for now! Cheers!

PyDay Moved - May 20, 2008

The PyDay competition has been moved from googlegroups to a wordpress powered site. It's being hosted by my friend, Richie Ward. Thanks Richie! Please join up and report any bugs you find. I'll be holding the next competition as soon as I get some more users. ;)

Cheers!

2000 hits!!! - May 15, 2008

Woohoo! Today this site reached 2000 hits! Thanks for being so interested in my programs. It really gets me motivated to keep programming more stuff for ya'll. ;-)

Vector Graphics Library - May 14, 2008

Hi ya'll,

Yay! I've started a vector graphics library. What it does is let you draw vector graphics in an easy-to-use editor, and then render them with all sorts of different transformations. If you want to check it out the GoogleCode home is here. Please note that it is NOT FINISHED and there's probably lots of bugs. If you find any bugs or have any suggestions or comments, please give me an email. Enjoy!

EXE available for GeoStrike - May 13, 2008

A windows executable is available for GeoStrike v1.2. Download it here. Have fun! And if you have any comments or suggestions please leave a comment. Cheers!

GeoStrike Released! - May 09, 2008

GeoStrike is done! It's an arcade space shooter with vector graphics, particles, explosions, awesome music, highscores, and more! Special thanks to RB[0] for optimizing it for me :) Enjoy!

GeoStrike - May 08, 2008

Today I started on a new space shooter, and I'm calling it "GeoStrike". It's playable, but there's some slowdown issues right now. If you want to try it out, it's here.

Special Thanks... - May 07, 2008

I'd like to extend a big thanks to RB[0] and Keeyai for helping me get this site going. They were a huge help with all their PHP knowledge. Thanks again! :-)

Site Updated - May 07, 2008

Today the site has been updated. Unfortunately, all the old news isn't here, since the news is now being powered by PHP (But it's much more efficient!) I'll keep you updated on any new changes. Cheers!

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Spotlight

Pixelman 3

Pixelman 3 was my entry for Ludum Dare 11. It features skidding, smooth movement, perfect collisions, sounds, levels, menus... all in one python file! Have fun!

Source: Download
Windows: Download

About Me

Me? I'm a teenager who would rather make games than play them. I have currently only made games in Python, but I will soon be making some stuff in Java and C++. I mainly use PyGame (an SDL wrapper written for Python) as a tool for making games, but I've made a game with Pyglet too.

What are my eccentricies? Making thousands of Asteroids games, and tons of different website designs.


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